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Civilization V Gods and Kings
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Civilization V: Gods and Kings

[Imagen: 1258.jpg]


Year 2012
Genre
Strategy
Developer FIRAXIS
Publisher 2K Games
Size 1.66 Gb

DESCRIPTION

Sid Meier's Civilization V: God & Kings takes players through time as they engage in new quests and global
competitions, interact with new types of city-states, and master exciting new systems for land and naval
combat. The game features nine new civilizations , each ruled by a new leader, nine new wonders, three
original scenarios and dozens of new units, buildings, technologies and resources that have been added to
offer even more ways for players to expand their empire on their quest to rule the world.

It's not easy to add entirely new mechanics to a carefully-crafted strategy game like Civilization V.
Gods & Kings takes two elements that were specifically excluded from Civ V, religion and espionage,and
introduces them to a game that was engineered to be as tight as a drum and sometimes as confining
as a straitjacket. The results are better than you might expect, but don't expect miracles from gods or
kings: Civilization V remains the same game you've always known.



FEATURES


A Wealth of New Content -- 27 new units, 13 new buildings, nine new wonders, and nine new
playable civilizations all highlight this grand expansion pack. Among the new civilizations are the Netherlands
(William I, Prince of Orange), the Celts (Boudicca), and the Mayans (Pacal the Great).


Religion -- Quite possibly the most requested major addition to Civilization V, the Gods & Kings expansion
offers a new "Faith" resource that enables you to found your own religion and grow it from a simple
Pantheon of the Gods to a world-spanning fully-customized religion.


Reworked Combat System -- Combat has been reworked, as has the AI, placing more emphasis on
balanced army composition. Among the changes to the combat system is the addition of melee naval
units,which will force you to really rethink the way you execute your naval assaults.


Enhanced Diplomacy, with Espionage -- In addition to being able to establish embassies with your rival
civilizations, spies will now be an important part of how you conduct your foreign affairs. Surveying foreign
cities, stealing advanced techs, and garnering influence with city-states are some of the things you'll be
able to do with this new powerful mechanic.


New City-States -- With religion being added to the game, it only made sense to introduce
Religious city-states which will interact with your religion in special ways. In addition, Mercantile
city-states will be attractive for those of you who love to grow your civilization's treasury. All city-states
will use the greatly expanded quest system, making city-states more dynamic and diplomatic victories more
challenging, while decreasing the importance of gold when dealing with city-states.


New Scenarios --Three new scenarios are included in Civilization V: Gods & Kings. Experience the fall of Rome,
explore the medieval era, and my personal favorite: a unique scenario in a Victorian science-fiction setting.




SPECIFICATION


OS: Windows® XP SP 3 (32-64 bits) / Windows Vista sP1 (32-64 bits) / Windows 7 SP1 (32-64 bits)

CPU:
Dual Core 3.0 Ghz processor or Higher

Memory
: 2 GB RAM (3GB on Windows Vista or Windows 7)

Video Memory
: Video: 256 MB DirectX 9–compliant.

HDD:
8 GB of free Hard Drive Space.




[Imagen: 8512e3c41d04.gif]


[Imagen: CivilizationV-Constantinople1_1340122738.jpg]

[Imagen: CivilizationV-Celtsattack1_1340122677.jpg]

[Imagen: CivilizationV-Spy1_1340122789.jpg]


[Imagen: 6fb52b8b3459.gif]

Size 1.66 Gb


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